Work Experience
Unannounced - Invisible Walls
Oct 2023 - Jul 2024
System Designer, QA, Programmer
Multiplayer real-time combat game. Responsible for analysing, reporting and balancing the game’s economy and combat. Pioneered the QA/UX department, defining pipelines and goals. Shifted to programmer to better support new game direction.
DELVE
Feb - Jun 2023
Programmer
Master thesis focused on programming the game and development tools. I initiated and produced a multidisciplinary team of 5 students accross 3 universities, spanning 4 months. Project followed by industry veterans for feedback.
Wicky & The Soul Keeper - DADIU
Sep - Dec 2022
Producer
12 weeks project where I have led a team of 17 people to create a beautiful contemplative puzzle game. My focus was creating the best environment for the people in my team. Based on my analysis of the team, IÂ followed tailored planning methods to yield the best results.
TEMPUS
Jan 2022
Designer, Programmer
Developer, game designer and manager within a 4 students collaborative effort to bring a university project to its release. Using self initiated professional communication and development methods throughout an iterative process.
The LEGO Group (Denmark)
Aug - Dec 2019
Designer
4 months internship at the Product and Technology department. Responsible for frontend play exploration, community driven website & interface design, and explore & identify user experiences based on physical interaction prototyping.
STRIBE - successful Ulule Campaign
November 2019
Programmer, Producer
Responsible for the development of AR based game for mobile, released to Android & IOS platforms. Leading the team and managing resources to ensure a successful crowdfunding campaign. First non-University related project.
B&W Architecten (Netherlands)
Apr - Jun 2017
6 weeks internship in an architect’s office. Creating technical drawings and renders using AutoCAD. Learned the importance of identifying the larger scope of the project to which my task contributes.
Who I am at work
I am driven by the will to create great experiences for others to enjoy. I thrive when working collaboratively to find solutions and overcome challenges.
I facilitate a better flow of information to improve collaboration between a project’s team members and client.
I always look to understand the underlying systems to identify how something fits within a larger scope.
I am able to support my creative decisions through my technical knowledge and ability to prototype.
Competences & Skills
Programming
C#, Javascript, C++, Blueprint
Started in the Unity C# framework 7 years ago, from game development projects to console
applications for bots and automation. C++ for arduino used in tangible prototypes at LEGO. Basic
Unreal blueprints experience from switching to front-end programmer position.
3D Modelling
Blender, SolidWorks, AutoCAD, NX10.
Basic Blender knowledge for modelling, rigging, animating and texturing, allowing my to create
better prototypes. Long experience with 3D from university and architecture internship.
Graphic Design
Creative Cloud (and alternatives)
Used for web interfaces exploration at LEGO. Experience using these tools for creating placeholder
assets resulting in a more context aware development.
Development
UnityEditor, GitHub, Git, Plastic SCM, Jenkins, Docker, Verdaccio, Vuforia
I enjoy creating Editor Tools to support development in Unity. My latest passion project focused
on building a server and implementing CI/CD for unity projects using Jenkins, self hosted Git
repos, unity package registries, WikiJS, a discord bot, and shared drives.
Education
2021 - 2023
KADK Copenhagen - DK
Master - Visual Games and Media Design
2017 - 2020
TU/e Eindhoven - NL
Industrial Design Degree
May 2019
TU/e Eindhoven - NL
Minor - Design for games and play
May 2019
TU/e Eindhoven - NL
Minor - The Human in Tehcnology
2015 - 2017
Nîmes - FR
D.U.T Génie Civil (A french 2 years degree in civil engineering)
Languages
French
Native
Dutch
Native speaker
English
Fluent - TOEFL (iBT) 2017 score 93/120
Danish
Beginner - 365+ days streak on Duolingo - Student at UCPlus
Hobbies
LEGO
Collecting and sorting LEGO pieces, carrying on a childhood passion.
Making Games
Imagine games and learn the tools to create them.
Blacksmith
Crafting with wood and steel.
Bread
I love to make and eat bread.